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FilterCam Glow support broken: Please vote on this JIRA

As some may know, FilterCam has native support of glow layers since the beginning. However, since viewer 1.20, Linden Lab “broke” support for glow on the HUD as a tradeoff for an issue, namely inworld glow objects affecting HUDs. To fix this, Linden Lab completely removed glow support on the HUD, which broke existing content, namely FilterCam’s glow support.

If you would like to see glow come back on the HUD, at least with a debug option to enable/disable it in your viewer, please vote/comment on this JIRA here: http://jira.secondlife.com/browse/VWR-3167

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